Edit Game
Communication Variables 1
 Delete

Use commas to add multiple tags

 Private  Unlisted  Public




Delimiter between question and answer:

Tips:

  • No column headers.
  • Each line maps to a question.
  • If the delimiter is used in a question, the question should be surrounded by double quotes: "My, question","My, answer"
  • The first answer in the multiple choice question must be the correct answer.






 Save   11  Close
Sure, yeah, mhm
These words don't add to the conversation, but they tell the other person that you're listening.
Laughing
Sometimes people laugh at jokes that aren't funny! A good rule of thumb is to chuckle when other people are
Rate of speech
Show me speech that is too fast to understand and then speech that is too slow to pay attention.
Body movement
Sometimes people shift between their feet, they fidget with their hands, tilt their head, blink, etc.
Body positioning
For both sitting and standing, show me a position that is too close and too far.
Gesturing
Too much gesturing can appear standoffish or too extreme, whereas too little gesture can make you look intimidating
Tell me 3 verbal clues!
Tone of voice, rate of speech, laughing, sure, yeah, mhm
Tell me 2 nonverbal clues!
Facial expression, gesturing, body positioning, body movement
Facial expression
Nonverbal clue! Interpret someone else's expression, and also be aware of your own. Mirroring someone's facial expression can sometimes help.
Tone of voice
Monotone voice sounds bored or upset, whereas too much inflection sounds fake or overwhelming.