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SAMR Technology Integration Game

  •  English    10     Public
    This game is about integrating technology into your classroom using the SAMR model.
  •   Study   Slideshow
  • Replacing traditional book reports with digital storybooks using a Canva template
    Substitution
  •  15
  • Students use a Jamboard template to edit each other's creative writing and provide feedback
    Augmentation
  •  15
  • Record a Mix Tape or GridPals about a topic and share with another class. Students can give and receive video feedback
    Modification
  •  15
  • Discussion posts are student driven, possibly generated or prompted by students, used to collaborate on assignments, or used to seek/provide help to others
    Redefinition
  •  15
  • Students can participate in a fully inclusive conversation by having the ability to see answers from each of their peers anonymously.
    Redefinition
  •  15
  • Students create collections to illustrate concepts; use collaborative feature for peer feedback & reflections
    Modification
  •  15
  • Students digitally submit assignments, and can choose to resubmit assignments
    Augmentation
  •  15
  • Replacing paper notes with a collection of digital class notes
    Substitution
  •  15
  • Students record a response to a prompt. Students can record anywhere and re-record as needed
    Augmentation
  •  15
  • Use Canvas Studio to assign differentiated videos based on MasteryPaths
    Modification
  •  15